If you’ve ever flipped through The Art and Making of Arcane and wondered who is the artist of the Arcane art book, you’re not alone. The visuals of Arcane, Netflix’s critically acclaimed animated series set in the League of Legends universe, have sparked admiration far beyond the gaming world. The art book feels less like a companion piece and more like a gallery, layered, emotional, and meticulously crafted. But here’s the important truth upfront: the Arcane art book was not created by a single artist. Instead, it is the result of a large, highly specialized team of visual development artists, illustrators, and designers, working across studios and disciplines. Understanding who made the Arcane art book means understanding how modern animated masterpieces are built.
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ToggleThe Short Answer: Is There One Artist Behind the Arcane Art Book?
No. The Arcane art book is a collaborative creation. Rather than being attributed to one illustrator, the book represents the work of:
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Fortiche Production, the Paris-based animation studio behind Arcane
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Riot Games’ internal art and narrative teams
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A wide group of concept artists, character designers, environment painters, and visual development artists
The book documents the collective artistic process behind Arcane’s look, its painterly textures, expressive characters, and cinematic environments.
Fortiche Production: The Studio at the Heart of Arcane’s Visual Identity
At the center of Arcane’s visual development is Fortiche Production, the French animation studio that partnered with Riot Games to bring the series to life. Fortiche is not just an animation house; it is a studio known for blending:
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Hand-painted aesthetics
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3D animation techniques
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Graphic design principles
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Traditional illustration sensibilities
This hybrid approach defines Arcane’s look and heavily shapes the content showcased in the art book. The Arcane art book illustrators are largely drawn from Fortiche’s visual development team, whose work spans years of iteration, experimentation, and refinement.
Key Creative Leads Featured in the Arcane Art Book
While the Arcane art book does not credit a single “main artist,” it does prominently feature the work of lead visual creators who helped guide the show’s aesthetic direction. Some of the most commonly cited contributors include:
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Jérôme Combe – Executive Producer and co-founder of Fortiche, instrumental in shaping the series’ visual language
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Pascal Charrue – Co-founder of Fortiche, deeply involved in visual direction and animation style
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Arnaud Delord – Director, whose storytelling instincts influenced composition, lighting, and mood
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Riot Games visual development artists – Responsible for translating League of Legends lore into cinematic imagery
Rather than spotlighting one name, the Arcane art book emphasizes process over personality, highlighting how ideas evolved from rough sketches to final frames.
What Kind of Artists Worked on the Arcane Art Book?
The creators behind the Arcane art book come from diverse artistic backgrounds. Their roles include:
Concept Artists
Responsible for early sketches that define tone, silhouettes, and mood, especially for characters like Jinx, Vi, and Silco.
Character Designers
Focused on anatomy, facial expression, clothing, and visual storytelling through posture and detail.
Environment Artists
Creators of Piltover’s elegance and Zaun’s industrial decay, balancing realism with stylized exaggeration.
Visual Development Artists
Bridging narrative and art, ensuring that every design choice supports story and emotion.
Illustrators
Many pages in the art book feature painterly illustrations that stand alone as finished artworks, not just production assets. Together, these disciplines form the Arcane illustration team, whose collective work fills the pages of the book.
The Arcane Art Book as a Story of Visual Harmony
To understand the Arcane art book fully, it helps to see it not just as documentation, but as a visual myth. In Greek mythology, Eirene, the goddess of peace (and the Greek equivalent of Roman Pax), represented harmony achieved through balance, not the absence of conflict, but the resolution of it. Arcane’s art embodies this same idea. The book shows constant tension:
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Between Piltover and Zaun
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Between clean lines and rough textures
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Between beauty and brutality
And yet, the final result feels unified. That harmony is the product of many artists working toward a single shared vision, rather than one dominating voice.

Arcane Art Book Creators: Riot Games’ Role
While Fortiche led animation and visual execution, Riot Games played a crucial role in shaping the art book’s content. Riot’s internal teams contributed:
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Lore consistency
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Character backstories
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World-building frameworks
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Artistic continuity with League of Legends
The Arcane art book artists worked within these narrative boundaries while expanding them visually, giving familiar champions new emotional depth. This collaboration explains why the art feels both fresh and faithful. Art enthusiasts also check Westing Game Who Is the Murderer Sam Westing Revealed and The Westing Game Who Is the Killer.
Why the Arcane Art Book Feels So Different
Many animated series have art books, but Arcane’s stands apart. The reason lies in how the art was developed. Instead of clean, overly polished concept art, the book showcases:
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Brush strokes left intentionally visible
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Color palettes driven by emotion rather than realism
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Lighting used as storytelling
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Imperfect lines that add humanity
These choices reflect Fortiche’s philosophy: animation should feel painted, not manufactured. The Arcane visual development artists treated each frame like a canvas, and the art book preserves that philosophy.
Who Made the Arcane Art Book, Editorially Speaking?
From a publishing perspective, The Art and Making of Arcane was assembled by editors and writers who curated artwork, interviews, and behind-the-scenes commentary. While the book features artwork from dozens of creators, its structure allows readers to follow a coherent journey:
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Early concept exploration
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Character evolution
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Environmental design
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Animation tests
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Final visual storytelling
This editorial approach ensures the book feels intentional and immersive, not just a collection of images.
Is the Arcane Art Book Made by One Artist? Why the Question Persists
The question “who is the artist of the Arcane art book” keeps appearing online because the artwork feels unusually cohesive. That cohesion can give the illusion of a single guiding hand.
In reality, it’s the result of:
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Strong art direction
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Clear visual philosophy
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Long development timelines
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Deep collaboration
Arcane proves that collective artistry, when aligned, can feel just as personal as individual expression.
Arcane’s Influence on Modern Animation Art
The artists behind the Arcane art book have influenced:
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Animated series aesthetics
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Game-to-screen adaptations
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Concept art trends in film and TV
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How art books are structured and valued
Today, Arcane is frequently referenced in discussions about visual storytelling excellence, and its art book is studied by aspiring artists worldwide.
Final Thoughts
The Arcane art book is the work of a collective, led by Fortiche Production and Riot Games, brought to life by dozens of concept artists, illustrators, character designers, and visual development specialists. It is not a singular voice, but a choir of artistic minds, working in harmony, much like Eirene’s quiet peace, born not from simplicity, but from balance.











